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Dropping whole leagues
The idea of dropping whole leagues runs contrary to what we are trying to do---which is to preserve manager's teams
Building a team is hard and rewarding work and dropping whole leagues would be a significant dissapointment to managers who value their hard work and the history of their teams.
I do not think that parity is any more difficult to achieve in a 20 or 24 team league. New more strident PB limits and the mechanism of the redistribution of players will help. In SIM leagues there will always be dynasties as their are in MLB--still trying to keep a team winning has its costs and a rebuilding effort is almost always in the wings eventually-- as I just found out in C2...
Mike B (PB)